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SEGA Rise of Nightmares Xbox 360

Brand:
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Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
Rise of Nightmares
Product code:
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product data-sheet if the specifications are identical. We map away wrong codes or sometimes logistic variants.
5055277010158
Category:
Electronic games which involves a human interacting with a user interface, generating visual feedback on a video device such as a laptop, games console or handheld device.
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Icecat Product ID:
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Data-sheet quality: created/standardized by Icecat
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only logistic data imported: we have only basic data imported from a supplier, a data-sheet is not yet created by an editor.
created by SEGA: a data-sheet is imported from an official source from a manufacturer. But the data-sheet is not yet standardized by an Icecat editor.
created/standardized by Icecat: the data-sheet is created or standardized by an Icecat editor.
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Info modified on: 02 Mar 2020 14:52:54
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Bullet Points SEGA Rise of Nightmares Xbox 360
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:
  • - Xbox 360
  • - Game genre: Adventure
  • - Developer: Sega CS3 Release date (DD/MM/YYYY): 09,09,2011
  • - ESRB rating: M (Mature) PEGI rating: 18
Long product name SEGA Rise of Nightmares Xbox 360 :
The long product name of SEGA Rise of Nightmares Xbox 360. For easy access to this data, refer to the "ProductDescription" block and the "ShortDesc" tag in XML or the "Description" block and the "LongProductName" tag in JSON.

Rise of Nightmares, Xbox 360, Adventure
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Short summary description SEGA Rise of Nightmares Xbox 360:
This short summary of the SEGA Rise of Nightmares Xbox 360 data-sheet is auto-generated and uses the product title and the first six key specs.

SEGA Rise of Nightmares, Xbox 360, M (Mature)

Long summary description SEGA Rise of Nightmares Xbox 360:
This is an auto-generated long summary of SEGA Rise of Nightmares Xbox 360 based on the first three specs of the first five spec groups.

SEGA Rise of Nightmares. Platform: Xbox 360, ESRB rating: M (Mature), PEGI rating: 18, Developer: Sega CS3, Release date (DD/MM/YYYY): 09,09,2011

Source Testseek summary Average rating
Reviews
Updated:
2012-01-25 06:39:51
Uk has collected 35 expert reviews for SEGA Rise of Nightmares Xbox 360 and the average expert rating is 57 of 100. The average score reflects the expert community’s view on this product. Click below and use Uk to see all ratings, product awards and conclusions.
57%
Source Review comments Score
itreviews.com
Updated:
2012-01-25 06:39:51
Review date: 18 October, 2011. Review by: Darren Allan Ever seen ? A thoroughly unpleasant film, and one Rise of Nightmares reminded us of. The game is set in an eastern European dungeon where unspeakable horrors are acted out. Except instead of wealt...
Good Kinect technology works well to give full freedom of movement with only the odd niggle...
Bad Slow to start and a bit repetitive in some sections.
Bottom line It's rather slow to warm up, but Sega's horror outing definitely builds momentum and in the end we found ourselves very much enjoying its blend of zombie bashing and reflex testing. The full movement motion controls are occasionally problematic, but th...
80%
yetanotherreviewsite.co.uk
Updated:
2012-01-25 06:39:51
Decades of cinema has made even the dumbest of movie-goers aware of the cast of stereotypes that have charmed and plagued their way into our minds. In the conventional horror, you have loads to choose from, from the braveish and slightly lucky protag...
Good Combat motion controls are a fun novelty to begin with, Fair amount of collectables to those who endear to it...
Bad Combat controls soon screw up at the worst of times, Walking controls soon grate thanks to inaccuracy and unimaginative level design, Not scary in the slightest...
40%
nzgamer.com
Updated:
2012-01-25 06:39:51
I’ve been wanting more variety in my Kinect games for a while now — that’s why I was so glad Child of Eden came along. But sometimes you have to be careful what you wish for, lest you end up with a game like Rise of Nightmares.Rise of Nightmares is a f...
50%
hardwareheaven.com
Updated:
2012-01-25 06:39:51
While some games allow us to play with a controller or Kinect Rise of Nightmares very much pushes us down the latter route, Kinect is a requirement and everything within the game relies on it including the menu's and loading screen interactivity. Upon...
Bottom line Looking at the screenshots and game description on their own it would be easy to write off Rise of Nightmares as a low budget, basic horror game with little value but that is actually part of the charm when playing. Essentially what we have here is a g...
80%
pcadvisor.co.uk
Updated:
2012-01-25 06:39:51
Rise of Nightmares deserves some credit for trying to be different. Unlike most other Kinect titles, Sega's horror title eschews the device's on-rails standard, instead putting you in control of your character as you work your way through its monster-f...
Bottom line Rise of Nightmares review, kinect,sega,wii remote,wii,nightmares...
40%
impulsegamer.com
Updated:
2012-01-25 06:39:51
The Kinect is riddled with games aimed at children and more particularly some of the third party games are rather lacklustre and basic. The Kinect is easily one of the most unique and innovative control systems of the 21st century, however many develop...
71%
gamesradar.com
Updated:
2012-02-02 04:09:50
The Kinect hasn’t offered much in the way of a hardcore, Mature-rated, motion-controlled experience, as of yet. However, Sega’s new first-person horror game, Rise of Nightmares, aims to give Kinect owners another reason to get up off their couch other...
Good Chopping zombies to bits, The autowalk feature, Unexpected plot twists...
Bad Awkward control scheme, Lack of enemy variety, Too much hack, not enough horror...
40%
stuff.tv
Updated:
2014-03-21 03:27:38
Over the years, game players have faced many horrors. We’ve run away from zombies of , had our blood curdled by the twisted creatures of Silent Hill and even gibbered quietly to ourselves while hiding in the cupboards of Amnesia: The Dark Descent. B...
Bottom line The promise of better engagement is left unfulfilled, but there’s a glimpse of the future of gaming here...
40%
telegraph.co.uk
Updated:
2014-03-28 02:21:25
It's Microsoft's pre-E3 party in a swanky club in downtown LA. Kinect titles line the walls, wannabe Hollywood starlets strut their stuff to Dance Central, car lovers test out Forza 4, a special glass room hosts Disney and Star Wars in the back. Gears...
0%
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